Leave Channel
This is an asynchronous latent blueprint node.
There is no C++ documentation for this function on the Unreal Engine documentation website, as Epic Games hasn't written it.
Example
Blueprint example rendered using the blueprintue.com renderer under an explicit license grant.
Inputs
Input Name | Input Type |
---|---|
Channel Name | String |
Outputs
Output Name | Output Type |
---|---|
Channel Name | String |
Result | Voice Chat Result BP |