Session
Online Subsystem Blueprints covers 98% of the functionality in this interface. Missing blueprint nodes? Please get in touch with support.
The C++ documentation for this interface is available on the Unreal Engine documentation website.
Platform Support
This interface is supported by the following online subsystem implementations and platforms:
Engine Support
This interface is available in the following Unreal Engine versions:
- 4.24
- 4.25
- 4.26
- 4.27
- 5.0
- 5.1
- 5.2
- 5.3
Events
- On Create Session Complete
- On Start Session Complete
- On Update Session Complete
- On End Session Complete
- On Destroy Session Complete
- On Matchmaking Complete
- On Cancel Matchmaking Complete
- On Find Sessions Complete
- On Cancel Find Sessions Complete
- On Ping Search Results Complete
- On Join Session Complete
- On Session Participants Change
- On Qos Data Requested
- On Session Settings Updated
- On Session Participant Settings Updated
- On Session Participant Removed
- On Find Friend Session Complete
- On Session User Invite Accepted
- On Session Invite Received
- On Register Players Complete
- On Unregister Players Complete
- On Session Failure
Functions
- Create Session Id From String
- Get Named Session
- Remove Named Session
- Has Presence Session
- Get Session State
- Create Session
- Start Session
- Update Session
- End Session
- Destroy Session
- Is Player In Session
- Start Matchmaking
- Cancel Matchmaking
- Find Sessions
- Find Session By Id
- Cancel Find Sessions
- Ping Search Results
- Join Session
- Find Friend Session
- Send Session Invite To Friend
- Send Session Invite To Friends
- Get Session Settings
- Register Players
- Unregister Players
- Register Local Player
- Unregister Local Player
- Remove Player From Session
- Get Num Sessions
- Dump Session State