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Register Players

This is an asynchronous latent blueprint node.

The C++ documentation for this function is available on the Unreal Engine documentation website.

Example

Blueprint example rendered using the blueprintue.com renderer under an explicit license grant.

Inputs

Input NameInput Type
Session Name Name
Players Unique Net Id Repl
Was Invited Boolean

Outputs

Output NameOutput Type
Session Name Name
Player Ids Unique Net Id Repl
Was Successful Boolean