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Register Local Player

This is an asynchronous latent blueprint node.

The C++ documentation for this function is available on the Unreal Engine documentation website.

Example

Blueprint example rendered using the blueprintue.com renderer under an explicit license grant.

Inputs

Input NameInput Type
Player Id Unique Net Id Repl
Session Name Name

Outputs

Output NameOutput Type
Not Specified Unique Net Id Repl
Not Specified On Join Session Complete Result