Welcome
To download and install UET:
- Download the latest release of UET for your platform
- Optionally, run
.\uet upgrade
or./uet upgrade
to install UET globally on your computer.
After you've installed UET, you can build your Unreal Engine project by navigating to the directory which contains it, and then running:
uet build
info
The examples on this website use Windows-style paths (such as C:\Path\To\Directory
) to illustrate arguments that take a path to a directory or file. These commands work with macOS as well, in which case you should provide macOS-style paths (such as /Path/To/Directory
).
Refer to the following documentation depending on what you would like to do:
- Generate Visual Studio or Xcode solution files for an Unreal Engine project
- Build an Unreal Engine project
- Build an Unreal Engine plugin
- Running automation tests for an Unreal Engine project
- Running automation tests for an Unreal Engine plugin
- Learn how BuildConfig.json files work
- Build an Unreal Engine project using a BuildConfig.json file
- Run tests for an Unreal Engine project using a BuildConfig.json file
- Deploy an Unreal Engine project using a BuildConfig.json file
- Build an Unreal Engine plugin using a BuildConfig.json file
- Run tests for an Unreal Engine plugin using a BuildConfig.json file
- Deploy an Unreal Engine plugin using a BuildConfig.json file
- Build Unreal Engine itself using a BuildConfig.json file
- Build projects, plugins or Unreal Engine itself on a build server
- Quickly change how Unreal Engine compiles C++ code
- Installing the platform SDKs for Unreal Engine
- Upgrading UET or pinning the version of UET with BuildConfig.json
- Use UEFS to efficiently store, version and distribute Unreal Engine on your build servers and within your team