Skip to main content

Example Projects

Available example projects

We offer multiple example projects, so you can use the right example for your project:

Both examples demonstrate how to queue solo players into matchmaking from either blueprints or C++. For both examples, you'll need to set your EOS product ID, etc. in the Project Settings, and enable "login before PIE" from the toolbar before you can use matchmaking.


We have an example that demonstrates queuing parties planned in future; this future example will also require Online Subsystem Blueprints for party management.

Downloading the example projects

You can download all the example projects by cloning the repository from GitLab. Once you've cloned the repository, follow the instructions in the appropriate files for the example you are using.

We're aware of an issue when first building the C++ example projects with the plugin installed via the Epic Games Launcher. Instead of double-clicking on the .uproject file, you will need to right-click → Generate Visual Studio project files and then build & run the project from Visual Studio.