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Debugging with the gameplay debugger

Unreal Engine ships with the Gameplay Debugger which you can use to view the realtime state of the game in the editor and on-device.

EOS Online Subsystem extends the gameplay debugger to provide information about the current P2P connections, the NAT type and the packet queue length:

A screenshot of the gameplay debugger with P2P connectivity information

To enable the gameplay debugger, type enablegdt in the console. In the editor the console can be accessed by pressing ``` on your keyboard after starting play-in-editor.